AI Insights · Timothy · April 2022
Top 5 Dynamic Games on iOS in Saudi Arabia, Q1 2022
Discover the performance trends of the top 5 dynamic games on iOS in Saudi Arabia during Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw varying performances among the top 5 dynamic games on iOS in Saudi Arabia. Here is a detailed look at their weekly downloads, revenue, and active users.
Roblox experienced fluctuations in its weekly revenue, peaking at around $330K in the last week of December 2021 and seeing a low of approximately $143K in the week of March 21. Weekly downloads showed a peak of 27.7K in early January, with a dip to around 16.9K in the week of March 21. Despite these fluctuations, weekly active users remained relatively stable, hovering around 500K throughout the quarter.
EA SPORTS FC™ Mobile Soccer had a significant increase in weekly revenue, reaching approximately $38.7K in the last week of February. Weekly downloads saw consistent growth, peaking at around 23.8K in mid-March. Weekly active users showed a peak of around 159K in late January, before stabilizing around 123K towards the end of the quarter.
Outfit Makeover did not report any revenue for the quarter. However, the game saw a peak in weekly downloads at approximately 34.6K in late January, with a gradual decline to around 6.2K by the end of March. Weekly active users mirrored this trend, peaking at around 45.3K in late January and declining to approximately 14.8K by the end of the quarter.
Homescapes showed a steady increase in weekly revenue, reaching approximately $48.4K in mid-March. Weekly downloads peaked at around 27.5K in mid-January, before declining to around 6.3K by the end of March. Weekly active users saw a high of approximately 136.6K in early January, stabilizing around 93.6K towards the end of the quarter.
Evony demonstrated significant growth in weekly revenue, peaking at approximately $80.7K in mid-January. Weekly downloads also saw a rise, reaching approximately 19.6K in early March. Weekly active users showed a substantial increase, peaking at around 41K in mid-March before settling at around 26.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.